Snorlax is what type of pokemon




















Thunder Punch 75 15 10 The target is punched with an electrified fist. Fire Punch 75 15 10 The target is punched with a fiery fist. Ice Punch 75 15 10 The target is punched with an icy fist.

Block -- -- 5 -- The user blocks the target's way with arms spread wide to prevent escape. Last Resort 5 -- This move can be used only after the user has used all the other moves it knows in the battle. Superpower 5 The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. Icy Wind 55 95 15 The user attacks with a gust of chilled air.

Zen Headbutt 80 90 15 20 The user focuses its willpower to its head and attacks the target. Hyper Voice 90 10 -- The user lets loose a horribly echoing shout with the power to inflict damage. Snore 50 15 30 This attack can be used only if the user is asleep. Focus Punch 20 -- The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. Shock Wave 60 -- 20 -- The user strikes the target with a quick jolt of electricity. This attack never misses.

Water Pulse 60 20 20 The user attacks the target with a pulsing blast of water. This may also confuse the target. After You -- -- 15 -- The user helps the target and makes it use its move right after the user. Outrage 10 -- The user rampages and attacks for two to three turns. The user then becomes confused. Recycle -- -- 10 -- The user recycles a held item that has been used in battle so it can be used again. Snatch -- -- 10 -- The user steals the effects of any attempts to use a healing or stat-changing move.

Stomping Tantrum 75 10 -- Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. Max Att. The power varies, depending on the original move. Tectonic Rage -- 1 -- The user burrows deep into the ground and slams into the target with the full force of its Z-Power.

Continental Crush -- 1 -- The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. Corkscrew Crash -- 1 -- The user spins very fast and rams into the target with the full force of its Z-Power.

The power varies depending on the original move. Hydro Vortex -- 1 -- The user creates a huge whirling current using its Z-Power to swallow the target with full force.

Devastating Drake -- 1 -- The user materializes its aura using its Z-Power and attacks the target with full force. Black Hole Eclipse -- 1 -- The user gathers dark energy using its Z-Power and sucks the target into it. Pulverizing Pancake -- 1 -- Z-Power brings out the true capabilities of the user, Snorlax. Recycle -- -- 10 -- Lv. Metronome -- -- 10 -- Lv. Odor Sleuth -- -- 40 -- Lv. This also enables an evasive target to be hit. Screech -- 85 40 -- Lv. Stockpile -- -- 20 -- Lv.

Def stats. The move can be used three times. Swallow -- -- 10 -- Lv. Storing more power heals more HP. Snatch -- -- 10 -- Lv. Hold Back 40 40 -- Event The user holds back when it attacks, and the target is left with at least 1 HP. Happy Hour -- -- 30 -- Event Using Happy Hour doubles the amount of prize money received after battle.

Uproar 90 10 -- Tutor The user attacks in an uproar for three turns. Self-destruct 5 -- The user attacks everything around it by causing an explosion. The user faints upon using this move.

If an ally fainted in the previous turn, this move's power is increased. Seismic Toss?? It inflicts damage equal to the user's level. Dynamic Punch 50 5 Move Tutor - Emerald The user punches the target with full, concentrated power. This confuses the target if it hits. Psych Up -- -- 10 -- Move Tutor - Emerald The user hypnotizes itself into copying any stat change made by the target. Self-destruct 5 -- Move Tutor - XD The user attacks everything around it by causing an explosion.

Harden -- -- 30 -- RB Lv. This may also lower its Speed stat. Money is earned after the battle. Rage 20 20 -- Gen I TM20 As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. Reflect -- -- 20 -- Gen I TM33 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. Skull Bash 10 Gen I TM40 The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

The attack varies in intensity. Attack Sp. TM05 Rest -- -- 10 -- The user goes to sleep for two turns. TM07 Protect -- -- 10 -- Enables the user to evade all attacks. TM09 Reflect -- -- 20 -- A wondrous wall of light is put up to reduce damage from physical attacks for five turns. TM12 Facade 70 20 -- This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM13 Brick Break 75 15 -- The user attacks with a swift chop. TM15 Seismic Toss?? TM23 Thunder Punch 75 15 10 The target is punched with an electrified fist. TM27 Toxic -- 90 10 -- A move that leaves the target badly poisoned. TM31 Fire Punch 75 15 10 The target is punched with a fiery fist.

TM35 Ice Punch 75 15 10 The target is punched with an icy fist. TM36 Thunderbolt 90 15 10 A strong electric blast crashes down on the target. TM37 Flamethrower 90 15 10 The target is scorched with an intense blast of fire.

TM38 Thunder 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. X Y Route 7 only one. Route 1 SOS Battle. Routes 12 and 16 only two Cerulean Cave.

Slippery Slope , Frostpoint Field Wanderer. Snap Beach. Red Field : Cycling Road. Channel Camp Starlight Th. Who's Den. Howling Forest 11FF. Sekra Range. Mystery Jungle 1FF. Cavern Zone. Rumble Blast Autumnwood: Volcanic Slope post-ending. Arbor Area. Jungle Area: In Trouble? Tap Away! Battle Trozei Mountain of Order: Stage 1. Area Stage New Snap Secret Side Path. Gotta Catch 'Em All Station! Splash Snorlax.

Lovely Kiss Snorlax. Sweet Kiss Snorlax. Nihonbashi Snorlax. Sw Sh. Jump Festa '20 Gigantamax Snorlax. Wild Area News. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.

Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1.

Last Resort. Defense Curl. Sleep Talk. Body Slam. Heavy Slam. High Horsepower. Hammer Arm. Belly Drum. Giga Impact. Bold indicates a move that gets STAB when used by Snorlax Italic indicates a move that gets STAB only when used by an evolution of Snorlax Click on the generation numbers at the top to see level-up moves from other generations. TM Move Type Cat. PP TM Mega Punch. Mega Kick. Pay Day.

Fire Punch. Ice Punch. Thunder Punch. Hyper Beam. Solar Beam. Rock Slide. Icy Wind. Rain Dance. Sunny Day. Brick Break. Rock Tomb. Stomping Tantrum. Hydro Pump. Ice Beam. Fire Blast. Shadow Ball. Hyper Voice. Seed Bomb. Focus Blast. Zen Headbutt. Gunk Shot. Iron Head. Work Up. Wild Charge. Heat Crash. Height 6' 11" Weight Type Normal. Weaknesses Fighting. Evolutions Munchlax Normal Snorlax Normal. Lights, Camerupt, Action!

S7 Episode The Garden of Eatin' S7 Episode Ring Masters S4 Episode Generation V. Universal Conquest Wiki. Red and Blue. Gold and Silver. Ruby and Sapphire. FireRed and LeafGreen. Diamond and Pearl. HeartGold and SoulSilver. Black and White. X and Y. Omega Ruby and Alpha Sapphire.

Sun and Moon. Ultra Sun and Ultra Moon. Defense Curl. Giga Impact. High Horsepower. Hyper Beam. Hidden Power. Double Team. Rock Smash X Y. Power-Up Punch. Secret Power. Natural Gift. Rock Climb. Mega Punch. Seismic Toss. Skull Bash. Block US UM. Covet US UM. Outrage US UM. Recycle US UM. Snatch US UM. Snore US UM. Superpower US UM. Block OR AS. Covet OR AS.



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